Version 0.3
Hey hey!
I decided to celebrate the release of version 0.3 for the project demo! The previous version (0.2 - bug fix) was a test of the mechanics, while in 0.3 many aspects of the game were reworked. For example, the interface has been improved - resources have been moved down to a separate field. Also locations now look different, and I'm sure cooler :3
(which, however, forced me to redo the previous 20 rooms).
This version adds 2 normal bosses (there are 3 in total so far) and one chapter boss, which you have to kill anyway, and on which the demo ends for now. Pass one normal boss and the "final" - and the game ends there. In addition, three new opponents appear in this version! Be on the lookout - they are TERRIBLY importunate)))
Also, this version adds a system of achievements (they are stored on site data, so try not to clear them if you don't want to lose progress) and a death screen. Following the death screen, the main lore begins to appear! I'm not sure how long the development of the project will take, but little by little it will acquire more and more new details.
Sniff goes for a little break! In the new 0.4 version, you can expect more items and more rooms, new boss names and probably a couple of achievements >:3
Keep in touch, gentlemen, ladies and non-binary people! It's only begining.
Files
my mercy for the gods [demo]
Roguelike cliker about levelups and sorrow
Status | Prototype |
Author | chigun |
Genre | Action |
Tags | Bullet Hell, Clicker, Indie, Isometric, Roguelite, Singleplayer |
More posts
- Version 0.5 (!)Aug 06, 2023
- Version 0.4Jul 15, 2023
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