Version 0.6 (!!!)
my mercy for the gods [demo] » Devlog
Hello my fellas
It's been a looong time since I've posted something about Sniff, and this moment has come
Its honour for me to present the 0.6 update, which is the biggest update so far, and create a list of changes for it:
- Updated visuals: improved tilemaps, new aesthetic of game (VHS minigame from FNAF idk), new textures and effects, even updated music, and finally isometric Y-sort
- New NPC's: one who converts EXP into coins and one who sell new unique stable upgrades from pool of 6
- Gameplay: special rooms are now can only be found on the halfway to boss; no room presets anymore, only random generated things; upgrades can now be met for second+ time and be improved; gameplay can now be paused (by pressing ESCAPE);
- Thingies: new chests, which can spawn instead of enemies and disappear after 10 seconds, giving 5-10 coins on it picking up
- Quality of life: coins now not disappear when they're already picked up, and when you leaving room every coin picks up too; green arrow appears and leads to exit when the room is cleaned
- Bugfix and dozen of little improvements :)
This text is the first which is written by me without translator btw
SOOOO I am back and ready to do things again. There are some bugs and other annoying things that I want to fix while I am in 6.X update, such as ost (only one track VHS-ed yet) and placement of the names of bosses
And I think that I will do some work with tutorial, more upgrades and generation types in the 7.0, so... See you (soon?) boys, girls and nonbinaries! :3
Files
Архив ZIP - WinRAR (2).zip Play in browser
40 days ago
my mercy for the gods [demo]
Roguelike cliker about levelups and sorrow
Status | Prototype |
Author | chigun |
Genre | Action |
Tags | Bullet Hell, Clicker, Indie, Isometric, Roguelite, Singleplayer |
More posts
- Version 0.5 (!)Aug 06, 2023
- Version 0.4Jul 15, 2023
- Version 0.3Jul 01, 2023
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